![]() When you click on the port, a screen should appear, asking you if you want to enter the port. When you reach land, the screen will return to your helm. He may see a ship in the distance, for example, and will give you the opportunity investigate. Your trip will only be interrupted if your First Mate has something to report. You'll see your ship moving across the scrolling map, following the course you set. the latter, click on the First Mate button, either while setting the course or on the helm controls up on deck. You can end a course anywhere, but you will usually want your last waypoint to be as close as you can get it to the destination port.Īfter you have set your course, you may either steer your.ship yourself using the course indicator arrow on your compass, or you may hand the wheel over to your First Mate. Using your allotted number of waypoints, click out a course "To your destination. Waypoints will appear as anchors, and your course will appear as a line. There must be a straight and unobstructed line between your ship and your first waypoint, and between each successive waypoint thereafter. ![]() To set a waypoint, just place your mouse pointer on any point in the water between you and your destination, and click. Then click the Course button The information panel will change to show you the number of waypoints you will be able to use to set your course. You may want to highlight your chosen port by selecting it with your mouse. To set a course, first determine the port you would like to visit. The- Course button is your tool for setting a course, and is explained below. The Done button takes you back to your cabin. Click on the name of a port-to see its location and some information about it. The List button lists the ports that are included in your charts. Click on any location here to center the scrolling map on it. The World button switches the display to show the world map, and shows you which charts ybu have, represented as squares on the map, including the age of the charts in years. There are four buttons at the bottom of your information panel: An event will only be listed if you have heard about it from a bartender in a tavern. Will turn red and the information panel will display the port's name, nationality, size (outpost, settlement, village, town, or city), its exports, and any recent event that might affect trading there. ![]()
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